Harmony

Druid, Circle of the Land

Description:
Character: Harmony         	Player: Mary Ellen          
Class: Druid 2                	Subclass: Circle of the Land (Mountain)           
Background: Outlander           Race: Tabaxi                 	
Alignment: Chaotic Neutral     	Religion: 
Gender: Female                 	Size:Medium                       
Age: 34				Height: 6'6"  	Weight: 170lb        
Eyes: Yellow         		Hair: Black/White Stripes     
XP: 692

Stat         Modifier         Save
  Str: 13        +1           +1
  Dex: 12        +1           +1
  Con: 14        +2           +2
  Int: 12        +1           +3         
  Wis: 15        +2           +4 
  Cha:  9        -1           -1 

HP: 17        	Speed: 30       Initiative: +1              
AC: 14 = 10 + 2(Studded Leather) + 2(Dex)
Proficiency: +2                 Passive Perception: 14

Languages: Common, Elvish, Celestial, Druidic

Weapon Skills: 	Daggers, Darts, Slings, Sickle,
Quarterstaffs, Mace, Spear, Javelin, Club

Spellcasting Modifier:+2(Wis)+2(Prof)= +4
Spell DC: 8+2(Wis)+2(Prof)= 12 

Attack 1:
  Produce Flame         +4 toHit        Damage 1d8 (fire)        Range: 30
Attack 2:
  Staff            	+3 toHit        Damage 1d6+1       
Attack 3: 
  Claws 		+3 toHit	Damage 1d4+1 (Slash)		    

Equipment:
 	Studded Leather Armor
	Staff
	Hunting Trap
	Animal Trophy - of a Polar Bear
	Travelers Cloths
	Explorers Pack
	Potion of Frost Giant Strength

Coins
	PP:	0
        GP:	107   
	EP:	0
	SP: 	8
	CP: 	29

Tool Skills
        Herbalism Kit
	Drum
Feats: 
	None

Skills                                          Total
        Acrobatics                         	+1        
        Animal Handling        (T)         	+4
        Arcana 			         	+1
        Athletics              (T)          	+3
        Deception                        	-1
        History 		                +1
        Insight                          	+2
        Intimidation                        	-1        
        Investigation                           +1
        Medicine                        	+2
        Nature                 (T)              +3
        Perception             (T)         	+4
        Performance                        	-1
        Persuasion                       	-1
        Religion                         	+1
        Sleight of Hand                		+1
        Stealth                (T)              +3
        Survival               (T)          	+4        

Abilities:
        Darkvision: 60ft
	Feline Agility: Can move 2x movement for a move action. 
		You need to not move for one turn to regain this skill.
	Cats Claws: Climb Speed is 20. And you can attack with claws. 
	Wild Shape: Can use it 2 times, then need a short rest. 
	Natural Recovery

	
Background:    
        
Spells	 
        0-Level
  		Mending
		Produce Flame
		Resistance

        1st-Level   (Slots=3)
		Cure Wounds 
		Entangle
		Detect Poison and Disease
                Thunderwave                     


Wild Shape Examples:  (Max CR:0.25, no flying or swimming speed)
(CR:0) 	Baboon, Badger, Cat, Deer, Goat, Hyena, Jackal, 
	Lizard, Rat, Weasel

(CR:0.125) Camel, Giant Rat, Giant Weasel, Mastiff, Mule, Pony

(CR:0.25) Axe Beak, Boar, Draft Horse, Elk, Giant Badger, Giant Goat, 
	Giant Lizard, Panther, Riding Horse, Wolf

Wolf 
AC 13, HP 11, Speed 40ft,
Keen Hearing and Smell, Advantage on Perception checks.
Pack Tactics: Advantage on attack rolls if alley is within 5ft of target. 
Bite +4, 2d4+2 damage, Target must make DC 11 Str save or be knocked prone.  	

Bio:

Tabaxi Obession: A location
Tabaxi Quirk: You are a font of random trivia from the lore and stories you have discovered.

Harmony

The Vicious Isles ARabidNull melbabson423